This is my second 3D project! I worked for 2 weeks on this from the 3D modeling to texturing and integration in unity.
Vegetation are free prefabs from the unity asset store because of the tight deadline; I will do an update with my personal vegetation when I will have some time to spend on.
The .exe will be available soon.
3ds Max for modeling
Substance painter and Photoshop for texturing
Flash to create Alpha for Substance
Unity for integration, light, setting etc...